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Cooler Xtreme : News : Nvidia NV25 details emerge


Nvidia NV25 details emerge

06/07/2001 16:54:53
Xbox chip on PC card
ALTHOUGH WE KNOW that Nvidia does not have any plans to continue its own six month cycle we have spotted some details about an upcoming solution set for spring 2002 known as NV25.
So this year, from high end Nvidia, we can only expect the overclocked ultra version, according to current plans. 128 MB of RAM can be expected and heavily clocked versions of both memory and GPU.
Here is how it may transpire.
NV25 will be technically the same card as NV20 aka Geforce 3 with an additional Vertex shader. Higher memory and chip clock may be expected but the only thing that will make a noticeable difference is the additional vertex shader. This was also easy to predict since the Xbox chip has two Vertex shaders and that chip can easily be reworked to be used in a PC.
This seems to lead to the conclusion that Microsoft helped Nvidia to make the additional PC chip for themselves at $200 million expense to the Great Satan of Software.
AT this moment all is very cloudy about Direct X 9 specs which should follow NV25, but sources told that there is a possibility that the NV25 will be 8.1 aka XP/XBox version of DirectX.
But I seriously suspect DX 9 compatibility and Nurbs, that are partially supported in Geforce 3.
So Nvidia seams to slow a bit down as it cannot be on a six month product cycle any more because of the large market they cover now - 3d cards for games, for professionals, chipsets, consoles etc.
They're silently moving to a one year cycle we reckon.
"Additional vertex shader will give more effects for developers to use in future games and will expand the nFINITE FX engine that should have unlimited effects. "
AT least that's what the marketing bumpf says. If you have unlimited effects why have two shaders we wonder then? One vertex shader is limited and two are more powerful that one. Just like the musketeers. Three are even better, but don't invite D'Artagnan to the party...