- GPU clock 300Mhz
(Ultra and Ultra A only)
- .13 micron design
- Video boards slightly reworked and using 3.5NS 285Mhz DDR X 2 = 570Mhz
DDR (Ultra and Ultra A)
- Higher Ramdac 360 (Ultra and Ultra A)
- Improved 2D RF filters (Ultra and Ultra A)
- 128 meg memory as standard (Ultra and Ultra A)
- 2 additional vertex shaders (Ultra and Ultra A)
- Improved AA(Quintex) Max AA of 8x (Ultra and Ultra A)
- Dual head Monitor support on video board. (Ultra, Ultra A and MX)
- TV/Cable TV/HD tuner (Ultra Advanced only)
- FM tuner (Ultra Advanced only)
Now Eclipse
(Geforce4)
(Remember these
are alpha/beta and could change)
- Completely New videoboard design
- Newly designed Copper GPU .13 micron design with clock of 315Mhz
- 3.1NS 322Mhz DDR chips X 2 = 644Mhz DDR
- 128 meg memory as standard
- New Ramdac improved chip Ramdac @ 360Mhz
- NfiniteFX 2 - Improved Color methods
- B.O.D.E. Body, Object, Design, Environment. This tells the GPU if it's
drawing a body, an object, designing or an environment.
- 6 pipes - 512 bit architecture
- 5 vertex shaders - Improved AA(Quintex) Max AA of 10x
- New 128tap Anastropic Filtering. Which the NfiniteFX 2 can do in OpenGL
mode without much performance hit. Plus it can do Trilinear filtering at
the same time! - Dual head Monitor support on video board